![]() This game would be dead if most of you had your way.Īnd crying about skins and the monetization is any better than the actual gameplay? Yet here we are. No Resurrect, no damage boost, no Immortality Field, no Hook, no Cleanse, no Grapple, no turrets, no Teleporters, no barriers, no self-heal other than on supports, no CC, no Magnetic Grenade, no interrupts, no snipers allowed to kill in one hit with a headshot, and no hitscans now (every character has to be a projectile hero with bullet drop and travel time apparently)? And counter-picking is bad? The game has to be balanced in a way that no team comp or individual hero should ever have an unfavourable matchup against any other team comp or hero? No abilities or qualities that make a hero unique are allowed. There seems to be this vocal minority that wants everything to be the same. I’m glad Blizzard doesn’t listen to the atrocious balance changes proposed by armchair-devs who think the game is only balanced when the characters they don’t like or who counter their main completely suck and never get picked. Trying to make every hero and every role fit into a cookie cutter layout makes the game boring and predictable. Yeah Widow can devastate heroes with no movement, but counters will always exist in a game like this. The majority of heroes in the game have movement abilities that make them quite difficult for most Widows to hit. She’s incredibly weak and vulnerable in close range. But changing her entire kit? Making her grapple interruptible? Removing her headshot entirely? Removing hitscan from the game altogether? ![]() The calls to remove hitscan from the game, especially for her, is ridiculous. She has a much higher skill floor than most other heroes, and so it’s fair that her skill ceiling also be higher as well. Yeah whatever one-shots can feel frustrating. Yeah 5v5 may make her a lot stronger, especially with lack of barriers, but she isn’t by any means centralizing to the meta. I really don’t understand all this common hate now she gets. ![]()
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